Description | Hierarchy | Fields | Methods | Properties |
type TElement = class(TObject)
Name | Description | |
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dead |
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lights |
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list |
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mesh |
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orientation |
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position |
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texture |
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constructor Create(aList:TElementList;amesh:TMesh; aTexture:TTexture; aPosition:TVector; aOrientation:TQuaternion); overload; virtual; |
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constructor Create(aList:TElementList); overload; virtual; |
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destructor Destroy; override; |
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procedure Init; virtual; |
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function TranslateToLocalCoords(const v:TVector):TVector; |
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procedure Update(delta:single); virtual; |
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constructor Create(aList:TElementList); overload; virtual; |
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constructor Create(aList:TElementList;amesh:TMesh; aTexture:TTexture; aPosition:TVector; aOrientation:TQuaternion); overload; virtual; |
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destructor Destroy; override; |
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procedure Init; virtual; |
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function TranslateToLocalCoords(const v:TVector):TVector; |
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procedure Update(delta:single); virtual; |