Description | uses | Classes, Interfaces and Objects | Functions and Procedures | Types | Constants | Variables |
This unit implement the OpenGl main loop. It defines two kind of loop: RealTime: it always keeps redrawing itself (as for games) Static: it redraws on demand (as for gui)
Name | Description |
---|---|
Class TOpenGlGenericLoop |
|
Class TOpenGlRealTimeLoop |
|
Class TOpenGlStaticLoop |
Name | Description |
---|---|
TDrawEvent | |
TKeyEvent | |
TMouseMoveEvent | |
TMouseButtonEvent |